Patch notes


Updated itch.io build today, here's all the patch notes from past Steam updates.

  • New audio system including dynamic reverb & sound occlusion: echoes are dependent on room size and sounds from other rooms bounce realistically
  • New footstep and water sounds
  • Water sounds are dependent on water depth
  • Small updates to the demo level design
  • Character controller updates
  • Completely new ladder climbing mechanics
  • Improved stair mechanics
  • Added camera sway when player is running
  • Added camera & sound effects if player falls to ground or water
  • Updated main menu visuals
  • Improved main menu navigation with a gamepad
  • Added low / medium / high settings for lighting quality
  • Fixed known bugs
  • New "rewind" mechanic when player falls in the large hole mid level
  • Player can now climb into any pool with ladders
  • New graphics settings in the settings menu, including FSR which can improve performance
  • Adjusted camera depth of field near walls to create camera focus effect
  • Adjusted move speed based on camera direction
  • If users language not english, remove english text from the end of the Level 1
  • Updated some ladders in Level 1
  • Moved misleading exit signs at the end
  • Fixed bug at the end of Level 1 which caused re-trigger of an certain event
  • Fixed minor bug at the end of Level 1 that would occur if player would pause in the middle of the fall
  • Included version number
  • Fixed Discord-invite link
  • Sound effects synchronized in the end of the demo
  • Player can now climb the short ladders in one of the rooms
  • Full gamepad support added (tested with Xbox One -controller on Windows 10)
  • Player can now fall in the large hole with a springboard in one of the rooms
  • Improved main menu & settings page readability
  • Added colliders to prevent player from falling in areas they can get stuck in
  • Fixed Menu & Settings brightness to be more readable

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