Patch notes


Another batch of bug fixes and improvements is here!

General changes

  • Added graphical presets dropdown to settings menu
  • Fixed a bug where chapter 6 autosave would not get deleted when finishing the chapter
  • Adjusted glass material
  • Updated localizations
  • Changed controller trigger inputs from sprint action to camera zoom in/out actions
  • Added camera look sensitivity multiplier to zoom action. Zooming in reduces the look sensitivity linearly depending on the level of zoom.
  • Fixed a bug where settings menu dropdown elements would not scroll vertically when using a controller
  • Fixed a bug where UI navigation would drop inputs when using a controller's directional pad at low frame rates
  • Fixed positions of some spawned objects using "spawn" command from dev console
  • Fixed a rare bug where water dripping got stuck in a loop when exiting water
  • Loading screen now automatically skips the play button after player has finished chapter 1
  • Adjusted camera behavior in water slides:
    • In bends, the camera now adapts more strongly to the shape of the slide and anticipates the player's future movement path. This improves the visual presentation of those spots where the camera would look straight ahead at a wall instead of the incoming path.
  • Added bloom lens dirt effect toggle to the graphics settings menu
  • Fixed incorrect controller button icons in settings menu when using certain Xbox controllers
  • Fixed a bug where player could get stuck in air when walking on a ledge

Linux

  • Fixed missing audio output on some Linux devices
  • Fixed video file playback (.mp4 format was not supported)

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